![]() ![]() This process resets if the target escapes from inside the monster. In 1d4 hours, the petrified victim shatters and a new carnivorous crystal emerges from the remains. If a creature fails their save against this ability twice while being engulfed, it becomes petrified as it is turned into crystal and expelled by the carnivorous crystal onto the ground. Effect The engulfed creature must succeed at a DC 28 Fortitude save or begin the crystalization process. Proposed fix: Crystallize (attack) Requirement The crystal has a creature engulfed. ![]() ![]() A second Crystalize failed save does the full blown crystal death. Proposed fix: the first Crystalize extends the duration of the slowed 1 condition by 1d4 hours. Seems pretty likely my grp are gonna get to this on thurs (they're just about to do laslun fight on weds) ![]() I concur on this one, and the solution of "they get 2 sets of slowed 1 and the one from the crystallise is needed for them to be petrified" just seems not really satisfyingĪlso what would the PCs do if one of them gets petrified if they don't have stone to flesh to hand (seems unlikely for my current PCs), they've got d4 hrs (so as few as 1 possibly) to get it, not sure where they'd even get it from? breachill which is the closest settlement available that they know about is unlikely to have it, and they might struggle to get there in even 4hrs unless they've prepped teleport (which they get given in B3). "The Engulfed creature must succeed at a DC 28 Fortitude save or become slowed 1" but any creature engulfed 'automatically' becomes Grabbed and Slowed 1 hence my confusion. ![]()
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